Sunday, May 4, 2008

Hierarchy


Before I was a 3D guy I was a pixel artist for commercial 2D games, from the late 80s to the late 90s. Now I'd like to return to my roots (without leaving 3D of course).

Here's an illustration I made to get into pixeling again. I tried to keep it as minimalistic as possible, in search of the ultimate essence in conveying a visual message.

More pixels at Sevensheaven.nl