Showing posts with label pixel. Show all posts
Showing posts with label pixel. Show all posts

Thursday, April 23, 2009

Inside Donkey Kong


So you thought you used to play 2D games. If you had taken a look inside your monitor, then you'd have seen this.

The featured game is Donkey Kong from Nintendo, a classic 8-bit game for the arcades, released in 1983.

Would be great to see a series of these scenes released as tangible designer gadgets. If anyone is interested to realize that, just get in touch with me. I can deliver the 3D scenes ready for rapid prototyping.

I'm planning to create more scenes like this, derived from other 8-bit classics, so stay tuned. Here's Impossible Mission.

More at Sevensheaven.nl

Sunday, May 18, 2008

Tuesday, May 13, 2008

Showdown at Pixel Corral


A visual experiment in blending my two major passions: 3D graphics and 2D pixel art.

More pixels at Sevensheaven.nl

Sunday, May 11, 2008

Networkless


My first isometric pixel illustration for a magazine.

It's very nice to be back in the world of pixels. The purity of pixels has always had a special magical attraction to me, from the days I was playing Pong on a television in my early childhood.

Later I became a pixel artist for commercial 2D computer games in the late 1980s and early 1990s.

More pixels at Sevensheaven.nl

Sunday, May 4, 2008

Hierarchy


Before I was a 3D guy I was a pixel artist for commercial 2D games, from the late 80s to the late 90s. Now I'd like to return to my roots (without leaving 3D of course).

Here's an illustration I made to get into pixeling again. I tried to keep it as minimalistic as possible, in search of the ultimate essence in conveying a visual message.

More pixels at Sevensheaven.nl